Description
M J Dobson Group
3D Pro Graphics Game Film Animation
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3D Pro Graphics Game Film Animation Studio Software DVD Windows Mac Linux
Turn your PC into a Professional Graphics & Animation Studio
Create stunning 3D modelling and Amazing simulations –
or even a fully featured 3D game, animated films and ultra realistic rendering….
This is the FULL version and not a trial.
his is a professional-grade graphics and animation software package. used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications video games and more.
Its features include 3D modelling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, camera tracking, rendering, video editing and compositing.
Whether you’re experienced in graphics & animation or want to develop your skills, you’ll find what you need in this full comprehensive software package.
Photorealistic Rendering
features a powerful new unbiased rendering engine called Cycles that offers stunning ultra-realistic rendering.
Fast Cube, Cylinder, Sphere and Camera projections
Conformal and Angle Based unwrapping (with edge seams and vertex pinning)
Painting directly onto the mesh
Multiple UV layers
UV layout image exporting
Fast Modelling
comprehensive array of modelling tools make creating, transforming and editing your models a breeze.
Keyboard shortcuts for a fast workflow
N-Gon support
Edge slide, collapse and dissolve
Grid and Bridge fill
Python scripting for custom tools and addons
Realistic Materials
With new rendering engine the possibilities for materials are endless.
Complete Node Support for full customization
Physically accurate shaders like glass, translucency and SSS
Open Shading Language (OSL) support for coding unique shaders
Fast Rigging
Transforming a model into a poseable character has never been easier !
Envelope, skeleton and automatic skinning
Easy weight painting
Mirror functionality
Bone layers and coloured groups for organization
B-spline interplated bones
Animation Toolset
Automated walk-cycles along paths
Character animation pose editor
Non Linear Animation (NLA) for independent movements
IK forward/inverse kinematics for fast poses
Sound synchronization
Sculpting
20 different brush types
Multi-res sculpting support
Dynamic Topology sculpting
Mirrored sculpting
Fast UV Unwrapping
Fast Cube, Cylinder, Sphere and Camera projections
Conformal and Angle Based unwrapping (with edge seams and vertex pinning)
Painting directly onto the mesh
Multiple UV layers
UV layout image exporting
Full Compositor
It comes with a fully fledged compositor built right in. That means no more exporting to third party programs, you can do it all without leaving the program.
Impressive library of nodes for creating camera fx, colour grading, vignettes and much more
Full compositing with images and video files
Ability to render to multilayer OpenEXR files
Multi-threaded
Amazing Simulations
Whether you need a crumbling building, rain, fire, smoke, fluid, cloth or full on destruction, It delivers great looking results.
Fluid – Realistic water and fluid simulations.
Smoke – Billowing smoke with flames and scene interaction.
Hair – Beautiful wafts of hair that blows in the wind and interacts with collisions.
Cloth – Amazingly realistic cloth simulations for clothing and environments
Rigid Body Physics – Makes any object destructible and colidable
Particles – For creating things like rain, sparks and shrapnel
Included is a complete game engine, allowing you to create a fully featured 3d game right inside .
Ability to port your models to any third-party game engine
Create or code your own game logic
Full Bullet Physics integration
Python scripting API for advanced control and AI
Support for all OpenGL dynamic lighting, toon shading, animated materials as well as Normal and Parallax Mapping
Playback of games inside without compiling or pre-processing
3D spatial audio using OpenAL
Game Creation
Camera and Object tracking
It now includes production ready camera and object tracking. Allowing you to import raw footage, track the footage, mask areas and see the camera movements live in your 3d scene. Eliminating the need to switch between programs.
Auto and manual tracking
Powerful camera reconstruction
Real-time preview of your tracked footage and 3d scene
Support for Planar tracking and Tripod solvers
Library of Extensions
It is loaded with a vast array of extensions that you can turn on or off easily.
Generators for trees, terrain, ivy and clouds
Fracture Objects
3D Printing Toolbox
Rigify meta-rigging system
Import and Export format support for AfterEffects, DirectX, Unreal Game Engine and more!
Flexible Interface
Novice and advanced users will love the ability to customize their layout completely. From simply splitting their viewport, to fully customizing it with python scripting, it works for you.
Consistency across all platforms
No disruptive pop-up windows
Crisp text (support for retina on OSX)
File Formats
It comes packed with import/export support for many different programs.
Image – JPEG, JPEG2000, PNG, TAGA, OpenEXR, DPX, Cineon, Radiance HDR, SGI Iris, TIFF
Video – AVI, MPEG and Quicktime (on OSX)
3D – 3D Studio (3DS), COLLADA (DAE), Filmbox (FBX), Autodesk (DXF), Wavefront (OBJ), DirectX (x), Lightwave (LWO), Motion Capture (BVH), SVG, Stanford PLY, STL, VRML, VRML97, X3D
Sequencer – New Feature
Strip Modifiers: added white balance and tone map strip modifier, it is now possible to append strip’s modifiers to all selected ones.Effects: speedup of Gaussian Blur effect.
Importing new movie strips now uses movieclip framerate
Masks now can be both relative to strip and absolute to scene time
Nested scene strip support, word wrapped sequencer text
OpenGL previews Scene strips now respect the “Alpha Mode”
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